Live is fast, fluid and flexible software for music creation and performance. It comes with effects, instruments, sounds and all kinds of creative features—everything you need to make any kind of music.
A partial list of what’s new in Live 11 includes:
Comping:
Comping – Live organizes multiple passes of an audio or MIDI performance into individual takes. The best parts of these takes can be stitched together for the final result.
Linked-track editing – Link two or more tracks to edit their content simultaneously.
MIDI Polyphonic Expression:
MPE support – Add bends, slides and pressure for each individual note in a chord, add subtle expression variations, morph between chords and create evolving sonic textures more easily.
Expression View – Edit the pitch, slide and pressure envelopes of each note to refine the expression in your music.
MPE-capable native devices – Wavetable, Sampler and Arpeggiator are updated to support MPE.
New devices:
Hybrid Reverb – Combines convolution and algorithmic reverbs, making it possible to create any space, from accurate real-life environments to those that defy physical reality.
Spectral Resonator – Breaks the spectrum of an incoming audio signal into partials, then stretches, shifts and blurs the result by a frequency or a note in subtle or radical ways.
Spectral Time – Transforms sound into partials and feeds them into a frequency-based delay, resulting in metallic echoes, frequency-shifted and reverb-like effects.
Inspired by Nature – Six playful instruments and effects that use nature and physics as their inspiration. Made in collaboration with Dillon Bastan.
PitchLoop89 – Creates jittery glitch effects, delayed digital shimmers and outlandish vibrato. Made in collaboration with Robert Henke.
Features for the stage:
Live Tempo Following – Live listens to and adjusts its tempo based on incoming audio in real time.
Macro Snapshots – Store the state of Macros for later recall.
Rack improvements – Racks can be configured to have between 1 and 16 Macros, Macro states can be randomized with the push of a button.
Tools to add chance:
Note chance – Sets the probability that a note or drum hit will occur.
Velocity chance – Defines ranges for velocity probability for subtle, humanized variations in dynamics.
Improved Follow Actions – Follow Actions can now be linked to the clip length, be set to jump to specific clips and be enabled and disabled globally. Scene Follow Actions make evolving arrangements possible.